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Obs or nvidia shadowplay
Obs or nvidia shadowplay





obs or nvidia shadowplay obs or nvidia shadowplay

Just made the following, on my system it takes 4% cpu use.Įncodes it via vaapi in h264 at excellent quality (and big size ofc).

obs or nvidia shadowplay

Article taken from .Īnother solution for zero copy is to use ffmpeg with kmsgrab. Sounds like a great project, that could be helpful for those of you who want high-performance recordings or something more like Nvidia ShadowPlay perhaps. They have a lot of plans for it including support for AMD and Intel GPUs, the ability to dynamically change bitrate / resolution to match desired fps, see the cursor in the recording and more. This of course highly depends on your CPU but the point here, is that it uses the full power of your GPU, and seeing a performance loss with OBS on Linux is pretty common. In their own testing, they said they saw FPS drops from 30 to 7 with OBS Studio at 4K but with their tool they saw a solid 30FPS. This means that CPU usage remains at around 0% when using this screen recorder. This gpu-screen-recorder keeps the window image on the GPU and sends it directly to the video encoding unit on the GPU by using CUDA. OBS only uses the GPU efficiently on Windows 10 and Nvidia. These operations are very slow and causes all of the fps drops when using OBS. OBS only uses the gpu for video encoding, but the window image that is encoded is sent from the GPU to the CPU and then back to the GPU. Why make it? Well, in their own words on how it's different to OBS when paired with NVENC: They claim it's the "fastest screen recording tool for Linux". It doesn't have a fancy name, just called " gpu screen recorder" along with GTK front-end you can use to help manage it. Find you get too much of a performance hit using other recording tools like OBS Studio? Maybe this new tool will help.







Obs or nvidia shadowplay